Temple Run 1 - 2

I worked at Imangi Studios for 5 years as a Concept Artist, UI Artist and Designer. I had the opportunity to work on concepts for new characters and environments, as well as marketing materials. Eventually, I moved more into UI and spearheaded an overhaul of Temple Run 2’s look and feel, developing a comprehensive style guide for any UI or UX that might be added in the future.

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